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Showing below up to 20 results in range #41 to #60.

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  1. (hist) ‎Simplex algorithm ‎[15,987 bytes]
  2. (hist) ‎Stochastic gradient descent ‎[16,327 bytes]
  3. (hist) ‎Matrix game (LP for game theory) ‎[16,769 bytes]
  4. (hist) ‎Quadratic assignment problem ‎[16,801 bytes]
  5. (hist) ‎AdaGrad ‎[16,828 bytes]
  6. (hist) ‎Quasi-Newton methods ‎[17,087 bytes]
  7. (hist) ‎Facility location problem ‎[17,152 bytes]
  8. (hist) ‎Optimization with absolute values ‎[17,198 bytes]
  9. (hist) ‎Markov decision process ‎[17,354 bytes]
  10. (hist) ‎A-star algorithm ‎[17,434 bytes]
  11. (hist) ‎Heuristic algorithms ‎[17,547 bytes]
  12. (hist) ‎Nonconvex generalized disjunctive programming (GDP) ‎[17,549 bytes]
  13. (hist) ‎Lagrangean duality ‎[17,642 bytes]
  14. (hist) ‎Optimization in game theory ‎[17,858 bytes]
  15. (hist) ‎Chance-constraint method ‎[17,878 bytes]
  16. (hist) ‎Outer-approximation (OA) ‎[17,966 bytes]
  17. (hist) ‎Wing shape optimization ‎[18,262 bytes]
  18. (hist) ‎Trust-region methods ‎[18,656 bytes]
  19. (hist) ‎Frank-Wolfe ‎[18,763 bytes]
  20. (hist) ‎Bayesian Optimization ‎[18,896 bytes]

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