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Showing below up to 20 results in range #41 to #60.
- (hist) Simplex algorithm [15,987 bytes]
- (hist) Stochastic gradient descent [16,327 bytes]
- (hist) Matrix game (LP for game theory) [16,769 bytes]
- (hist) Quadratic assignment problem [16,801 bytes]
- (hist) AdaGrad [16,828 bytes]
- (hist) Quasi-Newton methods [17,087 bytes]
- (hist) Facility location problem [17,152 bytes]
- (hist) Optimization with absolute values [17,198 bytes]
- (hist) Markov decision process [17,354 bytes]
- (hist) A-star algorithm [17,434 bytes]
- (hist) Heuristic algorithms [17,547 bytes]
- (hist) Nonconvex generalized disjunctive programming (GDP) [17,549 bytes]
- (hist) Lagrangean duality [17,642 bytes]
- (hist) Optimization in game theory [17,858 bytes]
- (hist) Chance-constraint method [17,878 bytes]
- (hist) Outer-approximation (OA) [17,966 bytes]
- (hist) Wing shape optimization [18,262 bytes]
- (hist) Trust-region methods [18,656 bytes]
- (hist) Frank-Wolfe [18,763 bytes]
- (hist) Bayesian Optimization [18,896 bytes]