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<li>[[Heuristic algorithms]]</li> | <li>[[Heuristic algorithms]]</li> | ||
<li>[[Branch and cut]]</li> | <li>[[Branch and cut]]</li> | ||
<li>[[Local branching]]</li> | <li>[[Local branching]]</li></div> | ||
</div> | |||
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! style="padding:2px" | <h2 id="mp-otd-h2" style="margin:3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;">Mixed-Integer NonLinear Programming (MINLP)</h2> | ! style="padding:2px" | <h2 id="mp-otd-h2" style="margin:3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:left; color:#000; padding:0.2em 0.4em;">Mixed-Integer NonLinear Programming (MINLP)</h2> | ||
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<li>[[Fuzzy programming]]</li> | <li>[[Fuzzy programming]]</li> | ||
<li>[[Classical robust optimization]]</li> | <li>[[Classical robust optimization]]</li> | ||
<li>[[Adaptive robust optimization]]</li> | <li>[[Adaptive robust optimization]]</li> | ||
<li>[[Data driven robust optimization]]</li> | <li>[[Data driven robust optimization]]</li> | ||
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<li>[[RMSProp]]</li> | <li>[[RMSProp]]</li> | ||
<li>[[Adam]]</li> | <li>[[Adam]]</li> | ||
<li>[[Frank-Wolfe]]</li> | <li>[[Frank-Wolfe]]</li> | ||
<li>[[Sparse Reconstruction with Compressed Sensing]]</li> | <li>[[Sparse Reconstruction with Compressed Sensing]]</li> | ||
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| style="color:#000;padding:2px 5px 5px" | <div id="mp-dyk"> | | style="color:#000;padding:2px 5px 5px" | <div id="mp-dyk"> | ||
<li>[[Wing shape optimization]]</li> | <li>[[Wing shape optimization]]</li> | ||
<li>[[Optimization in game theory]]</li> | <li>[[Optimization in game theory]]</li> | ||
<li>[[Quantum computing for optimization]]</li> | <li>[[Quantum computing for optimization]]</li> | ||
</div> | </div> |
Revision as of 11:27, 1 April 2022
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